The D-pad or switches in general won’t work on some wheels unless this is properly mapped as a button (G920, for example) or when the wheel is an Xbox wheel (Madcatz, for example) that can be used on PC as well. The triggers feel great and, while shifting using the D-pad is a little clumsy, it works. When the wheel is in GIP mode, we can’t guarantee that it will always match the Xbox One. There's an almost imperceptible amount of lag between you turning the thing in air and your reaction being conveyed on screen, but it's not a problem. Regardless, with Forza Motorsport 4 the wheel works like a charm. That's a mighty shame, making us wonder what compatibility will be like for racers that use those for up- and down-shifting. Feedback Wheel for Gamecube and Logitech Wii Speed Force Wireless Wheel. Start and Back are in the middle along with the Guide button, but sadly the L and R shoulder buttons didn't make the start. Devices > right clicked on logitech g29 driving force racing wheel usb > remove. On the right prong are the four face buttons, on the left a D-pad. And that, of course, is what they're intended to be used for. These have very low resistance, so they tend to clap against the back when you mash the throttle, but this plus a long throw means it's easy to be precise on the gas or brake.
It's a simple, lightweight thing, with an over-sized trigger on the back of each grip. The Xbox 360 Wireless Speed Wheel, on the other hand, is rather more manageable - and affordable, with a $59.99 price. Okay, so the U-shaped contraption you see above won't get a motorsports enthusiast's blood boiling quite like the Fanatec CSR Elite wheel we tested earlier, but for a lot of gamers the CSR is a bit too much.